package gui;

import javax.swing.JPanel;

//For inheriting classes
public class GameContainer extends JPanel{

	private static final long serialVersionUID = 1L;
	
	//Constructor whereby we can set the bounds of this component
	public GameContainer(int x, int y, int width, int height){
		super(null);
		setBounds(x, y, width, height);
		setBackground(GameConstants.PANEL_COLOR);
	}

}